Grow your collection
Shop, chests & skins
Summoning odds, chest timers, rerolls, and cosmetic offers.
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Summoning
Summoning gives random Nomgars from the available pool. The live configuration lists 47 base species.
| Purchase | Gems | Gold |
|---|---|---|
| 1 summon | 100 | 2,500 |
| 10 summons | 900 | 22,500 |
Choose one payment currency; the two columns are alternatives. A ten-pull costs 10% less than ten single purchases.
Base rarity odds
| Rarity | Base chance |
|---|---|
| Common | 55% |
| Rare | 28% |
| Epic | 12% |
| Legendary | 4% |
| Mythic | 1% |
These are rarity odds before the guarantee modifies a roll. They are not the chance of a particular named species. Use the Shop's odds information for current disclosures.
Epic-or-better guarantee
The guarantee prevents more than nine consecutive initial pulls below Epic. By the tenth pull since the last Epic-or-better result, you receive at least an Epic. A natural Epic, Legendary, or Mythic result resets that counter.
The counter carries across batches. A ten-pull contains at least one Epic-or-better result, but it does not guarantee a Legendary, Mythic, a new species, or a specific Nomgar.
Keep or reroll
After a summon, review the pending result before collecting it. You may reroll the entire batch up to 2 times.
| Pending batch | Cost per reroll |
|---|---|
| 1 Nomgar | 50 Gems |
| 10 Nomgars | 450 Gems |
Rerolls cost Gems even if the original summon used Gold. They replace the previous batch rather than adding another set to your collection. Rerolling is not selective card replacement.
Slots already at Epic or above, including guarantee slots, retain an Epic-or-better floor on subsequent rerolls. That floor does not preserve a higher rarity: a Legendary or Mythic can become an Epic. Rerolls do not count as new initial pulls for advancing the guarantee counter.
Collect/finalize the result you want to keep. A pending batch expires after about 5 minutes and is automatically finalized; a new purchase also finalizes a previous pending batch. Do not depend on closing the screen to undo a purchase.
Purchased results normally begin automatic NFT delivery after finalization, subject to the daily mint limit. A purchase receipt and a completed NFT mint are different states.
Daily Nomgar shop
The daily shop provides 6 offers: three Common slots, two Rare slots, and an Epic-or-better slot. The latter can upgrade to Legendary or Mythic. Available species and purchase state are tied to the account and UTC day.
| Rarity | Gems | Gold |
|---|---|---|
| Common | 60 | 1,500 |
| Rare | 150 | 3,750 |
| Epic | 400 | 10,000 |
| Legendary | 1,000 | 25,000 |
| Mythic | 2,500 | 62,500 |
The shop sells the displayed Nomgar rather than a random rarity roll. Check its purchased/available state before buying. Daily offers reset at 00:00 UTC.
Chests and piñatas
Verified eligible wins can add a chest to an empty slot. There are 4 slots, and the unlock timer begins when the server awards the chest. Chest eligibility does not require a full NFT lineup and is separate from direct match Gold capacity.
| Chest tier | Chance when a win awards a chest | Unlock time | Gold | Nomgar contents |
|---|---|---|---|---|
| Normal | 70% | 3 hours | 50 | 12% chance of one Common-or-better card |
| Magic | 24% | 6 hours | 120 | 60% chance of one Common-or-better card |
| Rare | 5% | 12 hours | 300 | One guaranteed Rare-or-better card |
| Epic | 1% | 24 hours | 800 | One guaranteed Epic-or-better card plus one Common-or-better card |
The rarity weights for a chest's card roll are 60% Common, 27% Rare, 10% Epic, 2.5% Legendary, and 0.5% Mythic. A slot's minimum rarity raises lower results to that minimum; it is not a reroll using only the remaining higher tiers. Card-drop chance is separate from rarity chance.
Examples:
- A Normal chest always gives its Gold, even when it contains no Nomgar.
- A Rare chest always contains at least a Rare Nomgar.
- An Epic chest contains two Nomgars, but only one slot has the Epic floor.
Chest Nomgars are in-game copies, not automatically minted NFTs.
Opening and rushing
- Open the chest from Home's tray.
- If it is ready, open it. If it is still locked, either wait or review the Gem rush cost.
- Confirm a rush only if you want to pay to remove the remaining wait.
- Tap the piñata to open, view or skip the reveal, and collect the receipt.
Rushing costs 1 Gem per 360 seconds remaining, rounded up. For example, 30 minutes remaining costs 5 Gems; 30 minutes and 1 second costs 6. Rushing changes the wait, not the chest tier or its contents.
The piñata animation presents an already-authorized result. Tapping faster, choosing a different break moment, or skipping the animation does not improve the reward.
Cosmetic skins
Skins change the appearance of a compatible species. They do not increase HP, damage, rarity, card level, earning weight, or summon odds. Buying a skin does not grant its base Nomgar.
The supported skin designs include:
| Skin | Compatible Nomgar |
|---|---|
| Pool Party Carapax | Carapax |
| Sakura Ape | Ape, The Iron Planet |
| Corpo Gloop | Gloop |
The store uses scheduled drops with price, supply, and sale-window limits. Current authored launch drops use 1,000 Gems and 150 editions each, but this wiki does not establish that those dated drops are on sale today. Read the live tile for availability, remaining supply, and the exact price.
Open a compatible Nomgar's detail panel to select an owned skin. Skins are separately owned assets; a pending mint is not yet a confirmed owned skin. An expired sale does not by itself remove a skin already owned.
Values and availability can change. Always review the current in-game offer or Forge confirmation before proceeding.
